joshuaherbert.com
  • Professional Work
    • NCSOFT / Iron Tiger
    • Rise of the Tomb Raider
    • Lara Croft and the Temple of Osiris
    • Electropocalypse
    • Romo's Robot Space Race
    • Sandwich Kingdom: Ice Palace
    • Teenage Mutant Ninja Turtles: Ninja Slide
    • Warrior's Lair >
      • Level Editor/Scripting
  • Design Tests That Got Me Hired
    • GTA style quest line
    • Skylander's: Spyro's Adventure single player grey box
    • Battlefield 3 single player paper prototype
    • Torchlight single player concept
  • About Me + References
  • Contact + Resume

Sandwich Kingdom: Ice Palace

TMNT: Ninja Slide
Sandwich Kingdom: Ice Palace is the second installation in the Sandwich Kingdom universe, which released for Sifteo Cubes in May. My work on SK:IP covered a wide range of responsibilities, from scoping the game, designing game mechanics, text-based scripting (XML and Python, with a hint of C++), writing technical documents, and level design throughout the entire game. I was the only designer assigned to this project, and I worked with a small team of some amazingly talented contractors (think one artist, one programmer, one writer). Below you will find a sample of some level design documents I created, as well as some levels.
Level Design Document:
Contact:
e-mail: joshua@joshuaherbert.com
View Joshua Herbert's LinkedIn profileView Joshua Herbert's profile
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  • Professional Work
    • NCSOFT / Iron Tiger
    • Rise of the Tomb Raider
    • Lara Croft and the Temple of Osiris
    • Electropocalypse
    • Romo's Robot Space Race
    • Sandwich Kingdom: Ice Palace
    • Teenage Mutant Ninja Turtles: Ninja Slide
    • Warrior's Lair >
      • Level Editor/Scripting
  • Design Tests That Got Me Hired
    • GTA style quest line
    • Skylander's: Spyro's Adventure single player grey box
    • Battlefield 3 single player paper prototype
    • Torchlight single player concept
  • About Me + References
  • Contact + Resume