joshuaherbert.com
  • Professional Work
    • NCSOFT / Iron Tiger
    • Rise of the Tomb Raider
    • Lara Croft and the Temple of Osiris
    • Electropocalypse
    • Romo's Robot Space Race
    • Sandwich Kingdom: Ice Palace
    • Teenage Mutant Ninja Turtles: Ninja Slide
    • Warrior's Lair >
      • Level Editor/Scripting
  • Design Tests That Got Me Hired
    • GTA style quest line
    • Skylander's: Spyro's Adventure single player grey box
    • Battlefield 3 single player paper prototype
    • Torchlight single player concept
  • About Me + References
  • Contact + Resume

Skylanders: Spyro's Adventure Single Player Grey Box

In an attempt to broaden my horizons and challenge my level design capabilities, I created this platforming level based on Skylanders: Spyro's Adventure. I spent a week on this project. This level is meant to be about 5 to 10 minutes for the average player, and it introduces unique elements to the platforming genre. The Eternal Continuum is based on a third dimensional representation of time that has been disrupted by Hektore--the primary antagonist--in an attempt to control history. As you progress through the level, "gravity" changes. This will be represented by the twisting of the main path, translating itself in different orientations to the player's original entry point. Through this, the player will see future and past parts of the level in the background at all points throughout the level. Framerate could be maintained by using LOD systems. The level is also paced to become more difficult as the player progresses.
Game Design Document:
Contact:
e-mail: joshua@joshuaherbert.com
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  • Professional Work
    • NCSOFT / Iron Tiger
    • Rise of the Tomb Raider
    • Lara Croft and the Temple of Osiris
    • Electropocalypse
    • Romo's Robot Space Race
    • Sandwich Kingdom: Ice Palace
    • Teenage Mutant Ninja Turtles: Ninja Slide
    • Warrior's Lair >
      • Level Editor/Scripting
  • Design Tests That Got Me Hired
    • GTA style quest line
    • Skylander's: Spyro's Adventure single player grey box
    • Battlefield 3 single player paper prototype
    • Torchlight single player concept
  • About Me + References
  • Contact + Resume